![]() It requires any 2018.2.x version of Unity. * An ‘Empty Series’ set of scenes and timelines designed to be used as the starting point for a new episodic series * A sample short containing three shots from the Oats Studios short film, ADAM: The Mirror, as well as original mocap camera movements from the short animations for the 3 characters + mocap camera, as ‘generic’ rig animations * multi-scene loading framework base directory structures for: content, scenes, timelines library of tools, timeline extensions and other goodies (check under the 'tools' menu) ![]() * basic project structure and organization, including a custom Unity editor window layout designed specifically for working on linear productions (Note: the Film Sample is a complete Unity project, which means that it should be imported into an empty project.) Once you have Unity installed, create a new Empty project, and then navigate to the asset store and import the Film Sample project. It uses the new HD Scriptable Render Pipeline, Post Processing Stack V2, Timeline, Cinemachine and includes a number of additional editor utilities, custom timeline tracks, and other useful tools that we’ve built while working on linear productions with Unity. ![]() Unity shared a sample project of a cinematic scene, which uses layout tips from how projects like Adam 2: The Mirror and Baymax Dreams shorts were created and also serves as a starting point for creating your own cinematic project in Unity.
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